![]() The first is a 456 page rulebook with 30± pages of core rules and 426± pages of reference and optional rules. If the above doesn't sell you, then keep reading. It's self proclaimed Hyper Asian Fantasy. This game feels to me like Exalted with better system balance, like Feng Shui retold, like Marvel Heroic Japanese edition. 14 years of an entire game line wrapped into one box set. But if you're confused by it, you're facing confusion of Japanese Anime tropes which is fine. ![]() If you are an Otaku, then this game is even more amazing and fun. If you don't know a single thing about the culture, this game is still amazing and fun. It knows what it is and it does what it does very well.ĭo not let this intimidate you. ![]() A Japanese Anime game written by a Japanese Anime man for a Japanese Anime audience. This current version is 14 years worth of design, playtesting, balancing, and soul. Andy Kitkowski started translating it into English around this time and once most of the work was done, he used a Kickstarter in 2012 to get it localized printing. In 20 a new version was released and more supplements came out. Over seven years the game saw refinement, expansions, additions. Tenra Bansho Zero was released in 1998 in Japan by a Manga author/artist Junichi Inoue. I thought I'd just post my review here for you guys to benefit. I kickstarted this game and have a physical copy, but my PDF versions haven't come through so I can't post a review on RPG Drive Thur.
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